#ifndef GAMEOBJECTSEDITORWIDGET_H
#define GAMEOBJECTSEDITORWIDGET_H

#include "appGlobals.h"
#include <QWidget>

class Document;

namespace Ui {
class GameObjectsEditorWidget;
}

namespace Modes { class EditorMode; }

class GameObjectsEditorWidget : public QWidget
{
    Q_OBJECT
public:
    explicit GameObjectsEditorWidget(QPointer<Modes::EditorMode> oem, QWidget *parent = 0);
    ~GameObjectsEditorWidget();
private:
    Ui::GameObjectsEditorWidget *ui;
};

#endif // GAMEOBJECTSEDITORWIDGET_H
